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Microsoft has announced more specs for the Xbox Series X, including 12 teraflops of GPU compute power, confirmation of RDNA 2.0 AMD architecture, some potentially amazing back-compat options and… well, its entire cross-gen strategy. John and Rich sit down for an impromptu chat.
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Lightsaber Samurai – in this video we look at 5 overlooked games from Microsoft’s first foray into the home console market
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The Original Xbox was capable of playing DVDs, provided you owned the add Xbox DVD Playback kit – a $20 dongle and remote control. But why did Microsoft release this device and how does it work? In this episode we take a closer look.
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Introducing the new Xbox Series X*. Power Your Dreams. Coming Holiday 2020.
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The official name of Xbox Scarlett was revealed as Xbox Series X at The Game Awards. Here’s what editor Peter Brown learned about the next-gen console from his exclusive chat with Microsoft’s Phil Spencer and Jason Ronald.
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Some of my favorite special edition consoles and handhelds both in my game room and some that I hope to buy.
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On this episode we take a deep dive into the current state of Original Xbox Emulation for the PC in 2019, whats planned for the future and why its been difficult to emulate the Xbox.
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Will all the news about Area 51 going on, I thought I would play this forgotten game on the original Xbox. In this video, I share some gameplay and explain why this might be a good game to revisit.
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It’s Adam Koralik here and today we’re discussing Microsoft’s final roll out of OG XBox Backwards Compatibility on XBox One. The Summer 2019 update with final 8 new games has been revealed. We’ll talk a bit about what it is, how it works, and what is supported. Enjoy! Titles: Original Xbox games releasing on June 11th Armed and Dangerous Indiana Jones and the Emperor’s Tomb Sphinx and the Cursed Monkey Tom Clancy’s Splinter Cell Tom Clancy’s Splinter Cell Chaos Theory Tom Clancy’s Splinter Cell Double Agent Tom Clancy’s Splinter Cell Pandora Tomorrow Unreal Championship 2: The Liandri Conflict As a bonus, free DLC has been added to several titles, including Star Wars Battlefront Star Wars Battlefront II Star Wars The Knights of the Old Republic Star Wars Republic Commando
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In 1989, young college graduate Jordan Mechner introduced a 2D platformer called Prince of Persia to the world. Platformers were all the rage during the 80s, yet Mechner’s set itself apart from its contemporaries with its weighty, swashbuckling action, and incredibly smooth animations – a feat that Mechner had achieved by rotoscoping his family and friends into sprites. After a decade of enhanced ports and a strong sequel, the series would fall into an abyss following a misstep into the third dimension. Yet just when all seemed lost, Ubisoft’s young, Montreal-based studio would step in and transform the series into a modern classic, implementing a gameplay mechanic now as iconic as the franchise itself in the process. Prince of Persia’s new heroes would continue to nurture it for many years after – until finally, after bringing it to the silver screen, the decision was made to put it on hold. The series’ spark had seemingly vanished – but the mark it had left on the industry and gamers worldwide would still remain. This is the rise and fall of Prince of Persia.
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Retro Gaming with a Heavy Metal Soundtrack