Tag Archives: Star Wars

Star Wars: Squadrons Single-Player Review

IGN: Star Wars: Squadrons’ single-player campaign reviewed on PC by Tom Marks, also available on PlayStation 4 and Xbox One. Squadrons is also available in VR on PC and with PSVR, and an Oculus Quest with a link cable was used for this review.

Squadrons doesn’t end up doing anything too memorable with its charming characters or interesting rival squadron setup, but this campaign still tells an entertaining story and its flight controls hit a sweet spot between accessibility and nuance – all made even better by VR and HOTAS support.

The Mandalorian | Season 2 Official Trailer | Disney+

The new season of The Mandalorian starts streaming Friday, October 30, only on Disney+.

The Mandalorian and the Child continue their journey, facing enemies and rallying allies as they make their way through a dangerous galaxy in the tumultuous era after the collapse of the Galactic Empire. “The Mandalorian” stars Pedro Pascal, Gina Carano, Carl Weathers and Giancarlo Esposito. Directors for the new season include Jon Favreau, Dave Filoni, Bryce Dallas Howard, Rick Famuyiwa, Carl Weathers, Peyton Reed and Robert Rodriguez. Showrunner Jon Favreau serves as executive producer along with Dave Filoni, Kathleen Kennedy and Colin Wilson, with Karen Gilchrist serving as co-executive producer.

The Virtual Production of The Mandalorian, Season One

Over 50 percent of The Mandalorian Season 1 was filmed using this ground-breaking new methodology, eliminating the need for location shoots entirely. Instead, actors in The Mandalorian performed in an immersive and massive 20’ high by 270-degree semicircular LED video wall and ceiling with a 75’-diameter performance space, where the practical set pieces were combined with digital extensions on the screens. Digital 3D environments created by ILM played back interactively on the LED walls, edited in real-time during the shoot, which allowed for pixel-accurate tracking and perspective-correct 3D imagery rendered at high resolution via systems powered by NVIDIA GPUs. The  environments were lit and rendered from the perspective of the camera to provide parallax in real-time, as if the camera were really capturing the physical environment with accurate interactive light on the actors and practical sets, giving showrunner Jon Favreau, executive producer and director Dave Filoni, visual effects supervisor Richard Bluff, and cinematographers Greig Fraser and Barry Baz Idoine, and the episodic directors the ability to make concrete creative choices for visual effects-driven work during photography and achieve real-time in-camera composites on set.

The technology and workflow required to make in-camera compositing and effects practical for on-set use combined the ingenuity of partners such as Golem Creations, Fuse, Lux Machina, Profile Studios, and ARRI together with ILM’s StageCraft virtual production filmmaking platform and ultimately the real-time interactivity of the Unreal Engine platform.

The Mandalorian – Spaghetti Western Trailer (Updated!)

Now that the amazing first season of “The Mandalorian” is complete, I decided to go back and update my Sergio Leone inspired trailer. Thanks for all the feedback on the last one. I incorporated a lot of your Italian grammar suggestions after Google Translate was… er, less than accurate the first time around, but I’m sure I butchered more Italian in this pass as well! Scusa in anticipo! (That was translated from Google as well. Ha.)