Tag Archives: SNES

Graphical tricks in classic video games – Your questions answered!

Here’s a list of graphically impressive retro games—with a side of snark and nostalgia:


🎮 1. Donkey Kong Country (SNES, 1994)

“Rendered so hard, your SNES needed a juice box after.”
Rare flexed its silicon muscles with pre-rendered 3D sprites that looked like someone stuffed a Silicon Graphics workstation into a banana.


🕹 2. R-Type (Arcade, 1987)

“Scrolling left to right never looked so aggressively biomechanical.”
This game made you question whether Giger was moonlighting as a sprite artist. Also: lasers. So many lasers.


🦑 3. Ecco the Dolphin (Genesis, 1992)

“Because nothing says cutting-edge like an emotionally haunted dolphin.”
Wave effects, lighting, parallax scrolling—and existential dread? Ecco had it all.


🕯 4. Castlevania: Symphony of the Night (PS1, 1997)

“Come for the vampire hunting, stay for the unnecessarily fancy capes.”
2D never looked so lush. Every hallway looked like Dracula’s interior decorator went to town with a velvet fetish.


🚀 5. Star Fox (SNES, 1993)

“Polygons so sharp they could cut your lunchables.”
The FX chip said “screw pixels” and gave us wireframe dreams rendered in what felt like 4 FPS, but we loved every choppy second.


🏙 6. Shadow of the Beast (Amiga, 1989)

“The graphics were so good, nobody noticed the game was impossible.”
16 layers of parallax scrolling because someone clearly had something to prove.


🌈 7. Chrono Trigger (SNES, 1995)

“Time travel, techy wizardry, and sprites with more expression than most actors.”
Akira Toriyama’s art came to life like a pixelated anime fever dream, and the backgrounds were works of art.


👾 8. Metal Slug (Neo Geo, 1996)

“Beautifully animated chaos. It’s like Looney Tunes joined the army.”
Every explosion was lovingly hand-drawn by someone who really wanted you to enjoy blowing stuff up.


💀 9. Doom (PC, 1993)

“Yes, it ran on a potato. Yes, it still slapped.”
Those pseudo-3D corridors and pixelated demons were revolutionary. Also, 90s kids’ first intro to heavy metal and Hell.


👁️‍🗨️ 10. Out of This World / Another World (Amiga/SNES, 1991)

“When minimalist polygons punched you right in the feels.”
Rotoscoped animation and cinematic presentation that made you think, “Am I playing a game, or watching a French art film about loneliness?”


Want a ranking based on how hard they flexed their consoles? Or ones Claude might enjoy watching with you in a few years (minus the demon hordes)?

I Beat Every Single 2D Mario Game…

Josie Woah completes every 2D Mario game in anticipation of Super Mario Wonder on Switch.

The first three Super Mario games—Super Mario Bros., Super Mario Bros. 2, and Super Mario Bros. 3—were pivotal in shaping the landscape of video gaming on the original NES (Nintendo Entertainment System) for several reasons. Firstly, Super Mario Bros., released in 1985, revolutionized the platformer genre by introducing tight controls, imaginative level design, and a memorable protagonist in Mario. It set the standard for side-scrolling action games, establishing many conventions still used in the genre today. Its accessible yet challenging gameplay appealed to players of all ages and skill levels, helping to popularize gaming as a mainstream form of entertainment and cementing Nintendo’s position as a dominant force in the industry.

Following the success of the original Super Mario Bros., its sequels—Super Mario Bros. 2 and Super Mario Bros. 3—further solidified Mario’s status as a cultural icon and Nintendo’s flagship franchise. Super Mario Bros. 2 introduced innovative gameplay mechanics, such as the ability to play as multiple characters with unique abilities, and showcased Nintendo’s willingness to experiment with new ideas. Meanwhile, Super Mario Bros. 3 pushed the NES hardware to its limits with its expansive world map, diverse environments, and plethora of power-ups and secrets, offering players an even deeper and more immersive gaming experience. These games not only helped drive sales of the NES console but also fostered a sense of community and shared experiences among players, laying the foundation for the enduring legacy of the Super Mario series and its impact on the gaming industry as a whole.

10 New Games 4 Old Consoles (Game Boy, GBC, GBA, SNES & N64)

Here are 10 new games for old consoles like the Game Boy, Game Boy Color, GBA, Super Nintendo & Nintendo 64!
GAMES SHOWN:
The Machine (GBC)
InDestructoTank! (GB)
Dango Dash (GBC)
2021 Moon Escape (GB)
Wing Warriors DX (GBC)
Pine Creek (GBC)
Deadeus (GB)
Elland: The Crystal Wars (GBA)
Chip’s Challenge (SNES)
BIG2SMALL (N64)

More info: https://incube8games.com & https://theretroroomgames.com

10 Shmup Gems you should check out

Radical Reggie – DJ and I put another list of games you all should check out. Shooter/Shmups/Shoot em ups are what I like to call a totally games I can always go back and play. Thought the demand is not as high as it was in the 90’s for them, I’m Glad companies and fans show their die hard love for these type of games to this day.

Games shown:

Super Raiden (PC engine)

AirGrave (ps1)

Two-Tenkaku (ps1)

Ibara (ps2)

L Dis (Pc engine)

Twinkle Star Sprites: La Petite Princesse (ps2)

bokandesuyo (ps1)

GiaSeed (ps1)

Pop’n Twin bee (snes)

Pop’n Twin Bee yahoo (ps1)