Category Archives: Metal Jesus Likes

Monkey Bar Remodel v3.0

Drunken Master Paul is at it again with the power tools! When another home improvement project guts the Monkey Bar, DMP decides to do a major update his awesome Monkey Bar complete with finished walls, new booze shelves and more! With the extra added bonus of bad audio, terrible lighting, and many many wardrobe changes. This is 3 months work compressed into about 15 minutes so strap in for a fast and bumpy ride.

For tips on how to do sheet rock and other stuff go to seejanedril.com

For awesome used materials at great prices check out the Habitat for Humanity store near you. http://www.habitat.org/restores

Dream Theater – In The Name of God – Solo Challenge IV

Guitar god shredder 331Erock takes on John Petrucci of Dream Theater: “Well, had to sit down for this one haha. The top comment on the last solo challenge video was “Dream Theater”. That narrowed it down pretty much haha. The 2 that were mentioned the most were “Stream of Consciousness” and this one. I learned “As I Am” and SOC off of Train of Thought somewhat before so I decided to go with the one I never touched. Hope I showed a sloppy tribute to JP’s nastiness :P”

Loudwire’s TOP Metal & Rock Albums of 2016

Check out Graham Hartmann‘s personal favorite albums of 2016!

1) Astronoid – Air
2) The Devin Townsend Project – Transcendence
3) Meshuggah – The Violent Sleep of Reason
4) Sumac – What One Becomes
5) Wormrot – Voices

Loudwire’s Joe DiVita picks his personal Top 5 Albums of 2016!

1) Fates Warning – Theories of Flight
2) Sumerlands – Sumerlands
3) Destroyer 666 – Wildfire
4) Goatess – Purgatory Under New Management
5) Purson – Desire’s Magic Theatre

How cars went from boxy to curvy

In the decades since, cars have just gotten curvier and curvier. The big shift from boxy cars in the ’80s to curvy cars in the ’90s, explained.

It turns out it was largely due to three interrelated factors: European style trends, a government-mandated push for fuel economy, and new technologies that allowed manufacturers to more easily design and create curved shapes.

It all started with European luxury designs… watch to learn more!

The Making of Full Throttle Remastered

Legendary adventure game designer Tim Schafer explains the origins of the heavy metal biker adventure and how they’re bringing it back in 2017.

The Making of Full Throttle Remastered

Full Throttle is a 1995 graphic adventure game developed by LucasArts and designed by Tim Schafer. It was Schafer’s first game as project lead and head writer and designer, after having worked on other LucasArts titles including The Secret of Monkey Island (1990), Monkey Island 2: LeChuck’s Revenge (1991), and Day of the Tentacle (1993). Set in the near future, the game’s story follows Ben, the leader of a biker gang, who is framed for the murder of a beloved motorcycle manufacturing mogul and seeks to clear his and his gang’s names.