Pat used to be the hero, the one who stuck it to “The Man.” But now? Oh, Pat’s slapping logos on everything, from socks to sandwich bags. It’s like watching a punk rock star start selling used cars. “But they’re eco-friendly!” Pat says, holding up a toothpaste sponsorship deal. We’re onto you, Pat. You traded your ideals for cash—and maybe a free toaster. Shill of the century? Nah, Pat’s too busy monetizing his apology tour to even care.
Category Archives: Metal Jesus Likes
BLADE RUNNER for Commodore 64 (1985) Review
Blade Runner on the Commodore 64 was like watching a sci-fi blockbuster through the lens of an 8-bit kaleidoscope—and somehow still loving every minute of it. Released in 1985, this unofficial game was a loose interpretation of the iconic movie, meaning you didn’t exactly feel like Deckard hunting replicants; you felt more like Deckard’s cousin, running a weird intergalactic taxi service. The game’s visual style was pure pixel art magic (for its time), with your “car” flying across a futuristic cityscape that looked like it was designed by a very enthusiastic Etch A Sketch artist.
The gameplay? Pure chaos. You piloted a spinner through Los Angeles 2019 (a very optimistic 1980s take on our future), dodging obstacles and shooting down enemy ships with controls so slippery, they made you question if gravity still existed in this dystopian world. The sound effects were classic Commodore 64 bleep-bloops, though it occasionally felt like your computer was imitating a stressed-out robot. And while there wasn’t much of a storyline, fans still appreciated its effort to capture the movie’s vibe—if by “vibe” you mean “Let’s make it fast, flashy, and a little confusing.” It might not have been a faithful adaptation, but Blade Runner on the C64 had a scrappy charm that made it a cult classic. It’s like the bootleg VHS of games—janky but weirdly endearing.
JerryRigEverything SCRATCHES the HELL OUT OF the Chromatic Game Boy handheld 😂
JerryRigEverything is like the MythBusters of tech, except the only myth being tested is, “Can this phone survive Zach’s wrath?” Hosted by Zach Nelson, the channel specializes in putting the latest gadgets through a torture test so extreme it feels like watching a Saw movie for smartphones. He wields his razor blade like a tech-savvy samurai, scratching, burning, and bending devices with the kind of calm demeanor that makes you wonder if he’s secretly auditioning for the next James Bond villain.
But it’s not all destruction; there’s an oddly satisfying science to it. Zach’s soothing voice explains the chaos as he systematically destroys your dream gadget, all in the name of “durability.” Want to know if your $1,000 phone can handle being sat on? He’s got you covered. Curious about whether it scratches at a Level 6 or a Level 7? He’s your guy (and yes, there’s always a deeper groove at Level 7). By the end of each video, you feel oddly educated and vaguely guilty for laughing as a poor phone gets bent in half. It’s the perfect mix of nerdy engineering and tech carnage, and you can’t help but come back for more.
Retro Gaming has Changed… Some Good & Some Bad.
Retro gaming today feels like a vibrant flea market where nostalgia is the currency, and everyone’s bartering for pixelated memories. The cartridges you blew into as a kid are now museum pieces selling for the price of a used car, while CRT TVs—those big, boxy beasts—are treated like ancient artifacts from a lost civilization. It’s as if the gaming gods decreed, “Thou shalt not emulate,” leading purists to hunt for original hardware with the fervor of Indiana Jones searching for the Holy Grail. Meanwhile, Millennials and Gen Xers proudly display their modest retro collections, only to have Gen Z ask, “Wow, is that an NFT?” No, young one, that’s an N64.
But retro gaming is also thriving in the quirkiest of ways. Speedrunners are breaking records on 30-year-old games, while modders give Mario the ability to wield a lightsaber or, inexplicably, turn him into Shrek. Modern re-releases and mini consoles cater to the “conveniently nostalgic,” though good luck finding an NES Classic without signing over your soul (or at least your Netflix subscription). And let’s not forget the arcade renaissance, where grown adults spend their evenings competitively button-mashing to Pac-Man, fueled by overpriced craft beer and a burning desire to relive high school glory days. Retro gaming isn’t just alive—it’s a chaotic, pixel-packed soap opera, and we’re all here for the drama.
Looks like your car might be the ultimate snitch.
Buckle up, folks—this is a story every driver needs to hear. Turns out, automakers might be playing backseat driver with your data, allegedly tracking your every turn and then spilling the tea to insurance companies. The plot twist? Some drivers claim their premiums went up faster than their speedometers, all without proper consent. So much for “what happens in your car, stays in your car”!
“Keeping our customers’ data safe is a top priority” is corporate speak for “OOOPS We got CAUGHT and because we could get SUED by millions and potentially lose customers, we’ll MAYBE do something about it”
Atari 7800+ Review: Is it Better Than the 2600+?
Vectrex – This console was amazing!
1970 chevelle transmission explodes on the dyno
Dyno operator got really fucking lucky 😂
Ah, the early Chevy Chevelle – the car that looked like it spent weekends pumping iron and guzzling gasoline by the gallon, because who needs fuel efficiency when you’ve got muscle? Imagine a car that gets parked in front of a diner and instantly becomes the coolest thing on the block, leaving every other vehicle’s headlights green with envy.
The first Chevelle, born in 1964, was Chevrolet’s response to the muscle-car craze. It had the subtlety of a brass knuckle in a velvet glove. It came in various flavors: mild, spicy, and “don’t-try-to-drag-race-this-beast.” By the time the SS 396 rolled out in 1965, it had enough horsepower to launch a modest-sized boat… or at least enough to let everyone in a five-mile radius know it was nearby.
This was a car with a “don’t mess with me” front grille and a roar that said, “I may be going straight for now, but corners are for weaklings.” The steering had a mind of its own, and driving one was like arm-wrestling a bear on a caffeine high. But boy, did it look good while it did it. The Chevelle was ruggedly handsome with chrome for days and a stance that said, “I may be mid-sized, but I’ve got big ambitions.”
And yes, the early Chevelle wasn’t built to handle like a European sports car or win any eco-friendly awards, but if you were looking to have a blast at the stoplight and wake up the entire neighborhood on a Sunday morning, the Chevelle was your ticket to horsepower heaven.
Dreamcasts Game Prices: These 25 Dreamcast Games Increased the Most in 9 Months
Since the start of 2024 I tracked every Dreamcast listing from pricecharting.com to see if the prices went up, down or stay the same. I identified 25 games that increased the most, decreased the most and tracked 28 games from my subscribers as well.
The Sega Dreamcast is like that friend who’s a little too ahead of their time—amazing to be around, but destined to fall flat in a world that just wasn’t ready. Released in 1999, it came loaded with wild features: internet connectivity, a visual memory unit (aka a mini Game Boy in your controller), and graphics that made the PlayStation look like it had some catching up to do. It had some of the weirdest and best games, too—like Seaman, where you raise a talking fish with the voice of Leonard Nimoy, and Crazy Taxi, which teaches you that the best way to drive is with complete disregard for traffic laws. The Dreamcast was quirky and full of promise, but it was the kid who wore neon at a black-tie event; everyone stared but didn’t quite get it.
Unfortunately, the Dreamcast had the lifespan of a fruit fly. Sega threw everything into it, but the PlayStation 2 was waiting in the wings, ready to bulldoze anything in its path. The Dreamcast didn’t stand a chance and ended up as the world’s most charming console ghost, haunting gaming memories with wistful “what ifs.” Ask any Dreamcast fan today, and they’ll get misty-eyed talking about the sheer potential of that little white box. It may have gone out with a whimper, but the Dreamcast left an indelible mark on gaming—a brief, shining moment where Sega was just a bit too cool for the mainstream to handle.
New Games for Old Consoles 6
Game Sack is like that buddy who knows way too much about old video games and isn’t afraid to tell you, with an infectious enthusiasm for consoles that most people forgot about (or never knew existed). Hosted by Joe, with the occasional cameo from his longtime friend Dave, it’s a retro gaming show that dives into obscure game consoles and asks hard-hitting questions like, “Why did anyone buy the Sega 32X?” and “How many obscure Japanese exclusives can we fit into one episode?”
Joe’s humor is dry, sarcastic, and somehow perfectly timed to counterbalance the sheer nerdery of the show’s deep dives. Every episode is packed with crisp editing, skits featuring props from your uncle’s garage, and gameplay footage that’ll make you nostalgic for the days when games came on cartridges the size of bricks. Joe’s critiques of retro hardware and his impressions of Dave (who, rumor has it, may still live on as a disembodied spirit haunting Game Sack) are worth the watch alone. Whether you’re in it for forgotten consoles, bizarre peripherals, or just to hear Joe roast the Virtual Boy yet again, Game Sack has enough retro gaming gold to keep you glued to the screen, wondering, “How does he even know all this?”