All posts by Metal Jesus Rocks

New York To LA In My 20-Year-Old Porsche Boxster [Part 2]

Join me for Part 2 of my cross-America road trip in my 2002 Porsche Boxster S! In this episode, I deal with the battery/alternator issue and head in to the desert.

The 2002 Porsche Boxster S, while a fantastic sports car, isn’t without its quirks and issues. Some of the most common problems include:

1. **IMS (Intermediate Shaft) Bearing Failure**: This is the most infamous issue with older Boxsters, including the 2002 model. The IMS bearing supports the intermediate shaft that drives the camshafts, and when it fails, it can lead to catastrophic engine damage. While not every car suffers from this, it’s a well-known risk that can lead to engine failure if not addressed.

2. **Rear Main Seal (RMS) Leaks**: Another common issue is oil leaking from the rear main seal. This can lead to messy oil drips and, if left unchecked, more serious engine issues over time. The fix typically involves removing the transmission, making it a labor-intensive repair.

3. **Convertible Top Mechanism Failure**: The Boxster’s soft top mechanism is known to have problems over time, particularly with the motor and cables that operate the top. If the top becomes slow or stops working altogether, it’s usually due to wear and tear on these parts.

4. **Coolant Tank Leaks**: The plastic coolant expansion tank in the Boxster S is prone to cracking, leading to coolant leaks. This is often tricky to detect right away and can result in overheating if not repaired promptly.

5. **Suspension Wear**: Due to the sporty nature of the Boxster, suspension components, particularly the control arm bushings and drop links, can wear out faster than in a typical car. This leads to clunking noises, reduced handling performance, and the need for replacement parts.

6. **Clutch Wear**: The clutch in manual transmission models tends to wear out relatively quickly, especially if the car has been driven aggressively. Replacing the clutch can be a costly job.

Despite these issues, many owners still find the 2002 Boxster S a rewarding car to drive, especially when maintained properly.

Metal Jesus in NORWAY – Game Hunting in Oslo & Kristiansand (Part 1)

Part 1 of our epic trip to Norway. We hunt for metal music, eat tasty Norwegian food, take in beautiful scenery and visit a retro gaming store! — WATCH >> https://youtu.be/MpkHLXN6ze4

Norway, land of fjords, skiing, and… black metal. Yep, the same country known for producing Nobel Peace Prize winners and picture-perfect nature scenes also gave birth to a music genre that sounds like a Viking raid set to guitar riffs. You have to admire the contrast: one moment Norwegians are peacefully cross-country skiing through tranquil forests, and the next, they’re donning corpse paint and summoning the forces of darkness through a double bass drum beat. It’s as if someone looked at all that beautiful, calm Norwegian scenery and said, “You know what this needs? Screaming.”

Norway’s contribution to black metal is legendary—so much so that the music feels like an extension of the country’s winter: long, dark, and cold. The genre’s pioneers went beyond music, dabbling in church burning and spiky leather accessories, turning a typical Wednesday into a metal apocalypse. And while the rest of the world may associate Norway with reindeer and serenity, the black metal scene has given it a reputation for being a place where a peaceful hike can just as easily end with a DIY music video in a snow-covered graveyard.

Driving My ‘Cheap’ Porsche Boxster Across America! [Part 1]

In this episode (part 1 of the adventure), I drive from New York to Colorado, via Chicago and Omaha… before running into some issues in the Rocky Mountains.

The 2002 Porsche Boxster S is like that friend who shows up to a casual dinner party wearing a tailored suit—effortlessly cool and unapologetically classy. With its mid-engine layout and 3.2-liter flat-six engine, this car was a statement that Porsche didn’t just reserve its best engineering for the 911. It pumps out 250 horsepower, which in 2002 felt like a mini rocket on wheels. The Boxster S hugs the road like it’s trying to give it a romantic embrace, thanks to its near-perfect weight distribution. Driving it feels like an experience—no, an event—where every curve is an invitation to push a little harder.

Inside, it’s quintessentially Porsche: minimalist but refined, with all the buttons and knobs you need and none of the ones you don’t. The soft top is ready to drop at a moment’s notice, letting you hear that sweet engine note in full stereo. The car’s design has aged well—its sleek, rounded body still turns heads even as it gets mistaken for more recent models. The Boxster S isn’t just a sports car; it’s a declaration that sometimes, the road is best enjoyed with a little wind in your hair and a flat-six engine singing behind you.

Top 10 PlayStation 5 (PS5) Games – SO FAR!

Here are ten of the top-rated PlayStation 5 games as of now, based on critical reception and player reviews:

1. Elden Ring

  • Genre: Action RPG
  • Developer: FromSoftware
  • Why it’s great: Open-world exploration combined with the challenging combat of Dark Souls, featuring deep lore and stunning landscapes.

2. God of War: Ragnarök

  • Genre: Action-adventure
  • Developer: Santa Monica Studio
  • Why it’s great: A continuation of Kratos’ journey with his son, Atreus, offering a blend of brutal combat, emotional storytelling, and Norse mythology.

3. Spider-Man: Miles Morales

  • Genre: Action-adventure
  • Developer: Insomniac Games
  • Why it’s great: A follow-up to Spider-Man (2018), this game features Miles Morales with enhanced gameplay, stunning visuals, and fast-paced action.

4. Demon’s Souls (Remake)

  • Genre: Action RPG
  • Developer: Bluepoint Games
  • Why it’s great: A visually stunning remake of the original Demon’s Souls, with improved mechanics and challenging boss fights.

5. Ratchet & Clank: Rift Apart

  • Genre: Action-platformer
  • Developer: Insomniac Games
  • Why it’s great: Seamless transitions between dimensions, fast-paced combat, and clever puzzles make this an essential next-gen experience.

6. Horizon Forbidden West

  • Genre: Action RPG
  • Developer: Guerrilla Games
  • Why it’s great: A visually spectacular open world combined with deep storytelling, featuring mechanical creatures and a powerful protagonist, Aloy.

7. Returnal

  • Genre: Roguelike shooter
  • Developer: Housemarque
  • Why it’s great: Blending sci-fi, fast-paced combat, and a unique time-loop narrative, Returnal provides a challenging and atmospheric experience.

8. Final Fantasy XVI

  • Genre: Action RPG
  • Developer: Square Enix
  • Why it’s great: A shift to action-oriented gameplay with epic battles and a strong narrative, blending the best of fantasy with modern visuals.

9. Resident Evil Village

  • Genre: Survival horror
  • Developer: Capcom
  • Why it’s great: Combining horror and action, Resident Evil Village offers a gripping story with terrifying enemies in a highly atmospheric environment.

10. The Last of Us Part I (Remake)

  • Genre: Action-adventure
  • Developer: Naughty Dog
  • Why it’s great: A remastered version of the acclaimed The Last of Us, with enhanced graphics, improved AI, and the same emotionally charged story.

These titles showcase the versatility and power of the PlayStation 5, offering everything from epic storytelling to breathtaking graphics and engaging gameplay.

Sierra Stories with Metal Jesus Rocks – The Retro Hour Podcast

Retro Hour Podcast catchs up with  ‘Metal Jesus Rocks’ – a YouTube sensation and former Sierra On-Line employee. We hear about his recent reunion with the legendary Sierra team, reminiscing about the glory days of one of the most iconic companies in PC gaming history. Jason shares behind-the-scenes stories from his time at Sierra, from wild office parties to the transition from accounting to game testing, and his passion for big-box PC games. Plus, we get the inside scoop on his memorable retro road trips, favourite game room treasures, and what’s next for his channel as it nears a million subscribers!

Gamestop Retro – So Bad its Scary

Radical Reggie visits GameStop Retros to see if the hype for retro games was really there. I was shocked.

GameStop is like that distant uncle who still wears cargo shorts and talks about the glory days of Blockbuster, refusing to acknowledge that the world has moved on. You walk in, and it’s an odd combination of excitement and mild sadness. Shelves are filled with used games that look like they’ve seen more action than your average Marvel movie marathon, while a teenager in the back is trying to trade in a stack of 20 games, only to be offered enough store credit to maybe buy a stick of gum. The place is a treasure trove for the nostalgic, but also a glaring reminder that digital downloads have basically karate-chopped physical media in the face.

The staff, bless their souls, are the gatekeepers of all things geek. They can tell you the plot of The Last of Us backwards while simultaneously trying to convince you to pre-order something, even though you’re just there for some Mario-themed socks. The store somehow feels like the last stand of a forgotten era, clinging to relevance with Funko Pops and energy drink displays. You’ll leave with a lighter wallet, a new game you probably don’t need, and a lingering feeling that GameStop is less a store and more a quirky time capsule with a serious gaming addiction.

PAX West Hightlights – New GAMES I’m excited for! (Nintendo, Atari, Indies)

Highlights from PAX West in Seattle. Lots of new games from Nintendo, Atari, Capcom, etc… plus indie games and more. –> WATCH >> https://youtu.be/Sz5eN4JTZwI

PAX West in Seattle is like Comic-Con’s geeky cousin who’s into video games, Dungeons & Dragons, and has way too many Funko Pops but somehow still manages to be cooler than you. As you step into the expo, you’re greeted by a sea of flannel shirts, obscure gaming references, and more LED lights than your average spaceship. It’s the only place where arguing about the best Final Fantasy game can last for hours and somehow, both sides are still wrong. And don’t get me started on the cosplay—there’s everything from a near-perfect Master Chief to a Pikachu that looks like it’s seen some things.

Navigating the expo hall is like leveling up in a video game—each booth is a mini-boss encounter, from indie developers pitching their latest pixel-art platformers to massive companies showing off shiny new tech. If you’re lucky, you’ll leave with enough swag to build a small nerd shrine, though the real loot is the random stickers, pins, and tote bags you’ll find months later in your backpack. By the end, you’re emotionally exhausted, a little poorer, but filled with enough gaming news, demos, and nerdy conversation to last you until the next PAX (or at least until you finish your current Steam backlog…in 2035).

BUILDING A STAR WARS ARCADE MACHINE IN MY HOUSE!!

Carly King unboxes and assembles the Arcade1Up Star Wars arcade cab.

The Star Wars arcade game released in 1983 is like stepping into a time machine that teleports you directly into the cockpit of an X-wing—but with graphics that look like they were designed on an Etch A Sketch. It’s a classic relic from a galaxy not so far away, where the cutting-edge technology of the day meant wireframe graphics and joystick controls that required the reflexes of a Jedi and the patience of Yoda.

When you first approached the machine, it was like encountering a giant, glowing monolith that practically dared you to put in your quarters. The cabinet was decked out in artwork that made you feel like you were about to go on an intergalactic adventure. Once you sat down, though, you quickly realized that the “adventure” consisted of staring at a screen filled with green lines, which somehow represented TIE fighters, turbolasers, and the Death Star.

The controls? Oh, the controls. The joystick was this chunky, plastic thing that felt like it could withstand the force of a Wookiee temper tantrum. It didn’t just move; it clunked into place as you tried to aim your blasters at tiny, geometrical ships that looked like they were drawn by a very ambitious kindergartener.

But once you got into the groove, the game had you hooked. The famous lines from the movie echoed in your ears—”Use the Force, Luke!”—as you navigated the trench run on the Death Star, which was essentially a series of rectangles and trapezoids flying toward you at warp speed. The sound effects were top-notch for the time, with digitized blaster shots and that familiar “pew pew” that made you feel like you were really in the heat of battle.

Surviving long enough to blow up the Death Star was a badge of honor. You’d walk away from the machine with a sense of accomplishment, as well as a slightly sore wrist from manhandling that joystick. And if you really nailed it, you’d get to hear Obi-Wan Kenobi tell you, “The Force will be with you, always,” which was basically the arcade equivalent of a mic drop.

In short, the *Star Wars* arcade game of 1983 was a glorious, low-res homage to the greatest space opera of all time. It was the ultimate test of skill, endurance, and the ability to pretend that a bunch of green lines were actually spaceships. And for those who mastered it, it wasn’t just a game—it was a way of life.